Tech-demo v0.0.0.0.8
Huge overhaul update
- Music overhaul, now using the DAW CakeWalk with plugins
- Removed outline on character + touch-ups
- Foreground trees detailing
- Refactored inventory system
- Character stances (left hand item): Empty, Bindle, other Left Hand items, Twohanded
- Implemented character hurt/knock-back animation
- Implemented character death animation
- Updated game over screen, blood animation
- Character attack animations and hitboxes: Standing vertical up, standing 45 degree up, standing horizontal, crouched horizontal, crouched 45 degree down
- When selecting an item: Show stat totals after equipping, changes in stats are highlighted in green for higher values and red for lower values in comparison to what is currently equipped
- Main menu overhaul
- Resolution changes
- Sped up parallax effect and split up backgrounds into 3 seperate parallax layers with different speeds
- Added gold coins: Small 1g, Large 5g
- Added health orb (permanent max health increase)
- Added mana orb (permanent max mana increase)
- Changed ground detection to be boxcast raycast
- Added particles when: Turning, running, jumping, landing
- Added coyote time jumping
- Added jump buffer
- When leaving the ground while crouched, you no longer get full running speed
- Implemented Unity's 'new' input system (introduced menu bug on keyboard)
- Introduced camera clamping
- Added camera shake
- Added Booster Shoes feet item
- Added Thruster Pack back item
- Added Kitchen Knife right hand item
- Added Zweihander two-handed item
- Added Sling right hand item
- Added Staff sling two-handed item
- Added Shortbow two-handed weapon
- Added Light Crossbow two-handed item
- Added Arbalest two-handed item
- Added Magic Branch left hand item
- Added Balaclava head item
- Added Brown Cape back item
- Added Buckler left hand item
- Added entity component: Entities in the world can now take damage
- Fixed transition errors in animators and expanded them x4, due to having 4 stances
- Hooked up compass flipping
- Sped up parallax effect and split up backgrounds into 3 separate parallax layers with different speeds
- Added Wolf walking animation
Remember you can always go to the Legends of Mythology Trello board and see the current progress.
Posted by: swalk - 31/12/2024 22:23:44 - 3 months ago